Robocop 2003 game walkthrough
He moves forward to shoot at you - shoot him then. * LEVEL TWO To get extra health, shoot the fat guy using a girl as a shield. If done correctly, the ED-209 will come out already defeated and run away without so much as scratching you. Simply walk to the right side of the screen (Before ED-209 enters) and fire repeatedly diagonally up and right. Its shots will go into the ground and not trap you at the left edge of the screen.Īnother approach allows you to defeat the ED-209 almost instantaneously: First, make sure you still have the Three-Way Gun (not essential but makes things a little quicker and easier), then as soon as you clear the area of enemies the music will change and the ED-209 will growl. Now move away slightly and jump away when ED209 fires. RoboCop's weapons arm will now point at a steeper angle (more into the ground). When it moves to the left third of the screen, stand close to it. When fighting the ED209, time your jumps until just AFTER it has fired at you, allowing you to jump over its shots. When you land, punch the bike (it flashes green and doesn't damage you). A shop window has a small menu type poster in it jump around about there.
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* LEVEL ONE : The motorbike which damages you before you draw your gun can be beaten by jumping just before it comes on the screen. Learn the enemy movement patterns as they are the same in every play.
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Move back and kill them off don't charge through the game. When the elevator reaches the top, DON'T MOVE! Your score will suddenly start to increase, and will continue to do so until you step off the elevator.īad guys come onto the screen when you pass a certain pixel. Anyway, you get on the elevator and ride to the top. The following cheat for RoboCop can earn (theoretically) infinite scores : There exists a level in the game (the Junkyard), where there is an elevator. The Bootleg don't uses the HuC6280 1.342325 Mhz :-) Pony Canyon / Scitron released a limited-edition soundtrack album for this game (G.S.M.
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However both shows shared the same cabinet, but with different fictional marquees. Most of RoboCop's sounds were borrowed from "Heavy Barrel".Ī Robocop Cabinet can be seen in the Nickelodeon shows All That (from 1994 to 1997) and Kenan and Kel. Ocean then ported the game to various home computers.
ROBOCOP 2003 GAME WALKTHROUGH SOFTWARE
Sound Chips : YM2203 1.5 Mhz), YM3812 3 Mhz), OKI6295 7.757 Khz)Īfter Ocean Software secured the RoboCop license, they sub-licensed it to Data East who created the coin-up game. The film's incidental music plays throughout the game and RoboCop's speech is sampled directly from the original film. Marked crates can be smashed to reveal one of three Weapon power-ups Three-way Gun, Dual Laser and the incredibly powerful Cobra Gun. Wooden crates occasionally bar RoboCop's progress, but these can be punched to remove them.
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RoboCop features nine levels of action, with two of the game's nine stages being into-the-screen target ranges, in which players can try to accrue bonus points and earn extra health. The game's story mirrors that of the film, with former cop Murphy, now a half-human cyborg called 'RoboCop', on a quest to bring down the evil OCP corporation.
ROBOCOP 2003 GAME WALKTHROUGH MOVIE
RoboCop - The Future of Law Enforcement (c) 1988 Data East.Ī single player, side-scrolling platform shoot-em-up based on the 1987 movie of the same name.